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26 lines
1.3 KiB
Text
Executable file
26 lines
1.3 KiB
Text
Executable file
######################################
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# itemframes.json #
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######################################
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This file contains ItemRandomizers describing the probability distribution of items in item frames.
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Item frames only spawn in certain rooms and hallway pieces.
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For information on ItemRandomizers, see the bottom of this README.
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######################################
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# ItemRandomizers #
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######################################
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Describes a set of items and the probability of each item being chosen.
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- entries: An object where each entry's key is an item, and each value is that item's probability of being chosen.
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The total sum of all probabilities SHOULD NOT exceed 1.0!
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- defaultItem: The item used for any leftover probability ranges.
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For example, if the total sum of all the probabilities of the entries is 0.6, then
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there is a 0.4 chance of the defaultItem being selected.
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Here's an example ItemRandomizer:
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{
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"entries": {
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"minecraft:cobblestone": 0.25,
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"minecraft:air": 0.2,
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"minecraft:stone_sword": 0.1
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},
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"defaultItem": "minecraft:iron_axe"
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}
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This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air,
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10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item).
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