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itemframes.json | ||
README.txt |
###################################### # itemframes.json # ###################################### This file contains ItemRandomizers describing the probability distribution of items in item frames. Item frames only spawn in certain rooms and hallway pieces. For information on ItemRandomizers, see the bottom of this README. ###################################### # ItemRandomizers # ###################################### Describes a set of items and the probability of each item being chosen. - entries: An object where each entry's key is an item, and each value is that item's probability of being chosen. The total sum of all probabilities SHOULD NOT exceed 1.0! - defaultItem: The item used for any leftover probability ranges. For example, if the total sum of all the probabilities of the entries is 0.6, then there is a 0.4 chance of the defaultItem being selected. Here's an example ItemRandomizer: { "entries": { "minecraft:cobblestone": 0.25, "minecraft:air": 0.2, "minecraft:stone_sword": 0.1 }, "defaultItem": "minecraft:iron_axe" } This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air, 10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item).