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80 lines
2 KiB
INI
80 lines
2 KiB
INI
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# Configuration file
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##########################################################################################################
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# Impacts
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#--------------------------------------------------------------------------------------------------------#
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# Syntax: effectId
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# Syntax with a threshold: pollutionThreshold% -> effectId
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#
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# Pollution threshold is the minimum percentage of pollution to trigger the specified effect.
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##########################################################################################################
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Impacts {
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# List of entities with some immunity to pollution.
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# Syntax: pollutionThreshold% -> entityId
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# Pollution threshold is the minimum percentage of pollution required to impact the specified entity.
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S:immuneEntities <
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>
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carbon {
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# Effects spreading through air.
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S:air <
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30% -> minecraft:mining_fatigue
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40% -> minecraft:hunger
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50% -> minecraft:weakness
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60% -> minecraft:slowness
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70% -> minecraft:poison
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80% -> minecraft:nausea
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90% -> minecraft:wither
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>
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# Effects spreading through contact.
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S:contact <
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minecraft:blindness
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>
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# Effects spreading through rain.
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S:rain <
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>
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}
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sulfur {
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# Effects spreading through air.
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S:air <
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20% -> minecraft:blindness
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50% -> minecraft:poison
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80% -> minecraft:wither
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>
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# Effects spreading through contact.
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S:contact <
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minecraft:blindness
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minecraft:poison
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>
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# Effects spreading through rain.
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S:rain <
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5% -> minecraft:blindness
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15% -> minecraft:poison
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>
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}
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dust {
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# Effects spreading through air.
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S:air <
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>
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# Effects spreading through contact.
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S:contact <
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minecraft:blindness
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>
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# Effects spreading through rain.
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S:rain <
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>
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}
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}
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