mirror of
https://github.com/xHyroM/aetheria.git
synced 2024-11-10 01:58:06 +01:00
116 lines
4.2 KiB
TOML
116 lines
4.2 KiB
TOML
|
|
||
|
#Game settings
|
||
|
[settings]
|
||
|
#Farmer's Delight adds crates (3x3) for vanilla crops, similar to Quark and Thermal Cultivation. Should they be craftable?
|
||
|
enableVanillaCropCrates = true
|
||
|
#Should Novice and Apprentice Farmers buy this mod's crops? (May reduce chances of other trades appearing)
|
||
|
farmersBuyFDCrops = true
|
||
|
#Should the Wandering Trader sell some of this mod's items? (Currently includes crop seeds and onions)
|
||
|
wanderingTraderSellsFDItems = true
|
||
|
#How often (in percentage) should Rich Soil succeed in boosting a plant's growth at each random tick? Set it to 0.0 to disable this.
|
||
|
#Range: 0.0 ~ 1.0
|
||
|
richSoilBoostChance = 0.2
|
||
|
#How much of a bonus (in percentage) should each level of Fortune grant to Cutting Board chances? Set it to 0.0 to disable this.
|
||
|
#Range: 0.0 ~ 1.0
|
||
|
cuttingBoardFortuneBonus = 0.1
|
||
|
#Should players be able to reel back rope, bottom to top, when sneak-using with an empty hand on them?
|
||
|
enableRopeReeling = true
|
||
|
#A list of dye colors that, when used as the background of a Canvas Sign, should default to white text when placed.
|
||
|
#Dyes: ["white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", "black"]
|
||
|
canvasSignDarkBackgroundList = ["gray", "purple", "blue", "brown", "green", "red", "black"]
|
||
|
|
||
|
#Farming
|
||
|
[farming]
|
||
|
#Which rope should Tomato Vines leave behind when mined by hand?
|
||
|
defaultTomatoVineRope = "farmersdelight:rope"
|
||
|
#Should tomato vines be able to climb any rope tagged as farmersdelight:ropes?
|
||
|
#Beware: this will convert these blocks into the block specified in defaultTomatoVineRope.
|
||
|
enableTomatoVineClimbingTaggedRopes = true
|
||
|
|
||
|
#Recipe book
|
||
|
[recipe_book]
|
||
|
#Should the Cooking Pot have a Recipe Book available on its interface?
|
||
|
enableRecipeBookCookingPot = true
|
||
|
|
||
|
#Vanilla item overrides
|
||
|
[overrides]
|
||
|
#Should soups and stews from vanilla Minecraft grant additional effects, like meals from this mod?
|
||
|
vanillaSoupExtraEffects = true
|
||
|
#Should Rabbit Stew grant users the jumping prowess of a rabbit when eaten?
|
||
|
rabbitStewJumpBoost = true
|
||
|
#Should the Dispenser be able to operate a Cutting Board in front of it?
|
||
|
dispenserUsesToolsOnCuttingBoard = true
|
||
|
|
||
|
#Stack size overrides
|
||
|
[overrides.stack_size]
|
||
|
#Should BowlFoodItems in the following list become stackable to 16, much like Farmer's Delight's meals?
|
||
|
enableStackableSoupItems = true
|
||
|
#List of BowlFoodItems. They must extend this class to be affected. Default: vanilla soups and stews.
|
||
|
soupItemList = ["minecraft:mushroom_stew", "minecraft:beetroot_soup", "minecraft:rabbit_stew"]
|
||
|
|
||
|
#World generation
|
||
|
[world]
|
||
|
#Should this mod add some of its items (ropes, seeds, knives, meals etc.) as extra chest loot across Minecraft?
|
||
|
generateFDChestLoot = true
|
||
|
#Generate Compost Heaps across all village biomes
|
||
|
genVillageCompostHeaps = true
|
||
|
|
||
|
#Wild Cabbage generation
|
||
|
[world.wild_cabbages]
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 30
|
||
|
|
||
|
#Sea Beet generation
|
||
|
[world.wild_beetroots]
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 30
|
||
|
|
||
|
#Wild Potato generation
|
||
|
[world.wild_potatoes]
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 100
|
||
|
|
||
|
#Wild Carrot generation
|
||
|
[world.wild_carrots]
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 120
|
||
|
|
||
|
#Wild Onion generation
|
||
|
[world.wild_onions]
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 120
|
||
|
|
||
|
#Tomato Vines generation
|
||
|
[world.wild_tomatoes]
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 100
|
||
|
|
||
|
#Wild Rice generation
|
||
|
[world.wild_rice]
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 20
|
||
|
|
||
|
#Brown Mushroom Colony generation
|
||
|
[world.brown_mushroom_colonies]
|
||
|
#Generate brown mushroom colonies on mushroom fields
|
||
|
genBrownMushroomColony = true
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 15
|
||
|
|
||
|
#Red Mushroom Colony generation
|
||
|
[world.red_mushroom_colonies]
|
||
|
#Generate red mushroom colonies on mushroom fields
|
||
|
genRedMushroomColony = true
|
||
|
#Chance of generating clusters. Smaller value = more frequent.
|
||
|
#Range: > 0
|
||
|
chance = 15
|
||
|
|