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20 lines
684 B
TOML
20 lines
684 B
TOML
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[Smoke]
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#Affects probability of coloring smoke by chimneys
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#Range: 0.0 ~ 1.0
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coloringFactor = 0.1
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#Maximum smoke particles that can be rendered at scene.
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#If exceeded, smoke amount will be reduced proportionally for each rendered chimney
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#Range: 0 ~ 2000
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maxRenderedParticlesAmount = 800
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#If true, smoke particles will collide with obstacles
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canCollide = true
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#If true, all emitters will produce smoke even without connected chimneys
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emitWithoutChimney = true
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#Use vanilla smoke particles for compatibility with some mods.
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#Limitations: no wind, no coloring, no collisions
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useVanillaSmokeParticles = false
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#Whether to colorize smoke particles or not
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colorize = true
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