mirror of
https://github.com/xHyroM/aetheria.git
synced 2024-12-22 20:41:06 +01:00
77 lines
3 KiB
Text
77 lines
3 KiB
Text
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{
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// Allow players to set custom flag images for their rockets.
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"allowFlagImages": true,
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// Allow rockets to be launched from any dimension, even if it's not considered a planet.
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"launchAnywhere": false,
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/*
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* The random tick speed for breaking plants, torches, freezing water, etc. on planets.
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* Type: Integer
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*/
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"planetRandomTickSpeed": 20,
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// Always tick every planet chunk for things like freezing water, breaking plants, etc., regardless of whether the chunk can tick randomly or not. This has a small performance impact.
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"forcePlanetTick": false,
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/*
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* The y level where rockets should leave the dimension and enter space.
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* Type: Integer
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*/
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"atmosphereLeave": 600,
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// A comma-separated list of planet IDs that should be hidden from the planets screen. e.g. minecraft:overworld,ad_astra:moon,ad_astra:mars,ad_astra:venus,ad_astra:mercury,ad_astra:glacio
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"disabledPlanets": "",
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// Disables oxygen damage.
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"disableOxygen": false,
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// Disables temperature damage.
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"disableTemperature": false,
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// Uses normal gravity for all planets.
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"disableGravity": false,
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// An Air Vortex is created when an oxygenated structure breaks its seal, causing every entity inside to rapidly get sucked out. This setting disables that.
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"disableAirVortexes": false,
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"cryoFreezer": {
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// Type: Long
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"ironTierMaxEnergyInOut": 100,
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// Type: Long
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"steelTierMaxEnergyInOut": 150,
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// Type: Long
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"deshTierMaxEnergyInOut": 250,
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// Type: Long
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"ostrumTierMaxEnergyInOut": 500,
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// Type: Long
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"ironTierEnergyCapacity": 10000,
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// Type: Long
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"steelTierEnergyCapacity": 20000,
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// Type: Long
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"deshTierEnergyCapacity": 50000,
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// Type: Long
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"ostrumTierEnergyCapacity": 100000,
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// Type: Long
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"steelTierFluidCapacity": 3000,
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// Type: Long
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"deshTierFluidCapacity": 5000,
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// Type: Long
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"ostrumTierFluidCapacity": 10000,
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// Type: Long
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"coalGeneratorEnergyGenerationPerTick": 20,
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// Type: Long
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"etrionicBlastFurnaceBlastingEnergyPerItem": 10,
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// Type: Long
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"waterPumpEnergyPerTick": 20,
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// Type: Long
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"waterPumpFluidGenerationPerTick": 50,
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// Type: Long
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"energizerEnergyCapacity": 2000000,
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/*
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* The maximum number of blocks that an oxygen distributor and gravity normalizer can distribute to.
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* Type: Integer
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*/
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"maxDistributionBlocks": 6000,
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/*
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* The tick rate (20 ticks = 1 second) at which the oxygen distributor and gravity normalizer will recalculate the distribution area.
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* Type: Integer
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*/
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"distributionRefreshRate": 100,
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/*
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* The tick rate (20 ticks = 1 second) at which cables and fluid pipes will recalculate their connections.
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* Type: Integer
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*/
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"pipeRefreshRate": 50
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}
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}
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