zed-discord-presence/src/discord_presence.rs

123 lines
4.1 KiB
Rust

use std::fs;
use zed_extension_api::{self as zed};
struct DiscordPresenceExtension {
cached_binary_path: Option<String>,
}
#[allow(clippy::match_wildcard_for_single_variants)]
impl DiscordPresenceExtension {
fn language_server_binary_path(
&mut self,
language_server_id: &zed::LanguageServerId,
worktree: &zed::Worktree,
) -> zed::Result<String> {
if let Some(path) = worktree.which("discord-presence-lsp") {
return Ok(path);
}
if let Some(path) = &self.cached_binary_path {
if fs::metadata(path).map_or(false, |stat| stat.is_file()) {
return Ok(path.clone());
}
}
zed::set_language_server_installation_status(
language_server_id,
&zed_extension_api::LanguageServerInstallationStatus::CheckingForUpdate,
);
let release = zed::latest_github_release(
"xhyrom/zed-discord-presence",
zed::GithubReleaseOptions {
require_assets: true,
pre_release: false,
},
)?;
let (platform, arch) = zed::current_platform();
let asset_name = format!(
"discord-presence-lsp-{arch}-{os}.{extension}",
arch = match arch {
zed::Architecture::Aarch64 => "aarch64",
zed::Architecture::X8664 => "x86_64",
_ => return Err(format!("unsupported architecture: {arch:?}")),
},
os = match platform {
zed::Os::Mac => "apple-darwin",
zed::Os::Linux => "unknown-linux-gnu",
zed::Os::Windows => "pc-windows-msvc",
},
extension = match platform {
zed::Os::Mac | zed::Os::Linux => "tar.gz",
zed::Os::Windows => "zip",
}
);
let asset = release
.assets
.iter()
.find(|asset| asset.name == asset_name)
.ok_or_else(|| format!("no asset found matching {asset_name:?}"))?;
let version_dir = format!("discord-presence-lsp-{}", release.version);
let asset_name = asset_name
.split('.')
.next()
.expect("failed to split asset name");
let binary_path: String = format!("{version_dir}/{asset_name}/discord-presence-lsp");
if !fs::metadata(&binary_path).map_or(false, |stat| stat.is_file()) {
zed::set_language_server_installation_status(
language_server_id,
&zed::LanguageServerInstallationStatus::Downloading,
);
zed::download_file(
&asset.name,
&version_dir,
match platform {
zed::Os::Mac | zed::Os::Linux => zed::DownloadedFileType::GzipTar,
zed::Os::Windows => zed::DownloadedFileType::Zip,
},
)
.map_err(|e| format!("failed to download file: {e}"))?;
zed::make_file_executable(&binary_path).expect("failed to make file executable");
let entries =
fs::read_dir(".").map_err(|e| format!("failed to list working directory {e}"))?;
for entry in entries {
let entry = entry.map_err(|e| format!("failed to load directory entry {e}"))?;
if entry.file_name().to_str() != Some(&version_dir) {
fs::remove_dir_all(entry.path()).ok();
}
}
}
self.cached_binary_path = Some(binary_path.clone());
Ok(binary_path)
}
}
impl zed::Extension for DiscordPresenceExtension {
fn new() -> Self {
Self {
cached_binary_path: None,
}
}
fn language_server_command(
&mut self,
language_server_id: &zed_extension_api::LanguageServerId,
worktree: &zed_extension_api::Worktree,
) -> zed_extension_api::Result<zed_extension_api::Command> {
Ok(zed::Command {
command: self.language_server_binary_path(language_server_id, worktree)?,
args: vec![],
env: vec![],
})
}
}
zed::register_extension!(DiscordPresenceExtension);