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48 lines
1.5 KiB
TOML
Executable file
48 lines
1.5 KiB
TOML
Executable file
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[Smoke]
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#Default smoke color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb)
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defaultColor = -1
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#Maximum smoke particles amount per chimney
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#Range: 1 ~ 100
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maxAmount = 16
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#Maximum smoke blow out distance
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#Range: 0.0 ~ 20.0
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maxIntencity = 4.0
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#Maximum smoke particles scale
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#Range: 1.0 ~ 10.0
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maxScale = 2.5
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#Maximum smoke particles render distance
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#Range: 16 ~ 256
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maxRenderDistance = 128
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#Whether to replace vanilla smoke particles from a campfire or not
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replaceVanillaCampfireSmoke = true
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[Paint]
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#Whether a bucket of water is required to be in the player's inventory in order to paint
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requiresWaterBucket = true
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#Whether a dye is required to be in the player's inventory in order to paint
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requiresDye = true
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[Pipe]
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#Number of pipes that can be placed(when holding pipe items in both hands) / broken(when crouching) at once
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#Range: 1 ~ 128
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maxPipesAtOnce = 8
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[Vent]
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#All settings related to the ventilation system are shared between several mods and therefore located in forgeendertech-common.toml
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"whereAreTheSettings?" = ["I've read the hint and understood"]
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[Pump]
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#If set to True, the redstone signal will turn the pump off instead of turning it on
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invertedRedstoneSignal = false
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[Pump.ForgeEnergy]
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#Whether Forge Energy is required or not
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enabled = false
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#Maximum amount of energy that can be held
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#Range: 0 ~ 100000
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capacity = 10000
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#Amount of energy consumed per operation or second
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#Range: 0 ~ 1000
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consumption = 50
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