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aetheria/packwiz/1.20.1/config/toughasnails/temperature.toml

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TOML

#Please be advised that certain temperature-related options are world-specific and are located in <Path to your world folder>/serverconfig/toughasnails-server.toml.
[general]
#Number of ticks to delay changing the player's temperature after their temperature changes.
#Range: > 0
temperature_change_delay = 500
#Number of ticks to delay changing the player's temperature after their temperature changes when wearing armor.
#Range: > 0
armor_temperature_change_delay = 50
#Number of ticks to delay changing the player's temperature after their temperature changes when holding an item.
#Range: > 0
handheld_temperature_change_delay = 375
#Number of ticks to delay changing the player's temperature after their temperature changes when affected by a player-based temperature modifier.
#Range: > 0
player_temperature_change_delay = 125
#Number of ticks to delay changing the player's temperature after their temperature changes when rebounding from an extreme temperature.
#Range: > 0
extremity_rebound_temperature_change_delay = 250
#Number of ticks to delay taking damage when icy or hot.
#Range: > 0
extremity_damage_delay = 500
#Number of ticks for the duration of Climate Clemency.
#Range: > 0
climate_clemency_duration = 6000
#Whether or not Climate Clemency should be granted when respawning.
climate_clemency_respawning = false
[altitude]
#Y level to drop the temperature at when above
#Range: -64 ~ 1024
temperature_drop_altitude = 1024
#Y level to rise the temperature at when below
#Range: -64 ~ 1024
temperature_rise_altitude = -64
#Y level above which environmental modifiers are applied
#Range: -64 ~ 256
environmental_modifier_altitude = 50
[blocks]
#The proximity which constitutes near a heat or cool source
#Range: 1 ~ 16
near_heat_cool_proximity = 7
[immersion]
#Amount to change the temperature by when on fire.
#Range: -4 ~ 4
on_fire_temperature_change = 2
#Amount to change the temperature by when in powdered snow.
#Range: -4 ~ 4
powdered_snow_temperature_change = -2
#Amount to change the temperature by when wet.
#Range: -4 ~ 4
wet_temperature_change = -1
#Amount to change the temperature by when snowing.
#Range: -4 ~ 4
snow_temperature_change = -1
#Number of ticks a player stays wet for after touching water, rain or snow.
#Range: > 0
wet_ticks = 40
[time]
#Amount to change the temperature at night when the original temperature is not hot.
#Range: -4 ~ 4
night_temperature_change = -1
#Amount to change the temperature at night when the original temperature is hot.
#Range: -4 ~ 4
night_hot_temperature_change = -2