# This holds the schematic version for internal purposes. DO NOT TOUCH! schematicVersion = 5 # This category holds configs that define ship behaviour. [Ship] #This category holds configs that define general ship behaviour. [Ship.General] #The cool-down for sails when increasing or decreasing sail state. #Range: 0 ~ 1000 shipGeneralSailCooldown = 30 #The damage that is delivered to entities on collision with a cruising ship. Set 0 to disable feature. #Range: 0.0 ~ 100.0 shipGeneralCollisionDamage = 7.5 #Should entities be pushed on collision with a cruising ship? shipGeneralCollisionKnockBack = true #Should the ship item be dropped when the ship is fully damaged? shipGeneralDoItemDrop = true #General speed modifiers for ships. [Ship.General.Modifier] #Maximum speed penalty for a filled container in percent. #Range: -500.0 ~ 500.0 shipGeneralContainerModifier = 10.0 #Speed penalty per cannon in percent. #Range: -500.0 ~ 500.0 shipGeneralCannonModifier = 2.5 #Speed bonus for a paddle ship while paddling in percent. #Range: -500.0 ~ 500.0 shipGeneralPaddlingModifier = 35.0 #Maximum speed bonus and penalty depending on the ship biome type in percent. #Range: 0.0 ~ 500.0 shipGeneralBiomeModifier = 20.0 #Damage reduction per shield in percent. #Range: -500.0 ~ 500.0 shipGeneralShieldDamageReduction = 3.0 #Time in minutes in which sunken ships will despawn. #Range: 0.0 ~ 600.0 shipGeneralDespawnTimeSunken = 15.0 #Entities in this list won't be able to mount a ship, for example: ["minecraft:creeper", "minecraft:sheep", ...] mountBlackList = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:wither", "minecraft:ghast", "minecraft:warden", "minecraft:ravager", "alexmobs:cachalot_whale"] #Amount of damage a cannonball does on hit. #Range: 0.0 ~ 100.0 shipGeneralCannonDamage = 25.0 #Amount of destruction a cannonball does when hit the ground. #Range: 0.0 ~ 100.0 shipGeneralCannonDestruction = 1.0 #This category holds configs that define behaviour of fleeing water animals. [Ship.General."Fleeing Water Animals"] #Range: 0.0 ~ 100.0 waterAnimalFleeRadius = 15.0 #Range: 0.0 ~ 100.0 waterAnimalFleeSpeed = 1.5 #Range: 0.0 ~ 100.0 waterAnimalFleeDistance = 10.0 [Ship.Cog] #Default attributes for the Cog. Speed in km/h, Health in default mc health points [Ship.Cog.Attributes] #Range: 1.0 ~ 10000.0 shipAttributeCogMaxHealth = 300.0 #Range: 0.0 ~ 100.0 shipAttributeCogMaxSpeed = 30.0 #Range: 0.0 ~ 100.0 shipAttributeCogMaxReverseSpeed = 0.1 #Range: 0.0 ~ 100.0 shipAttributeCogMaxRotationSpeed = 4.5 #Range: 0.0 ~ 100.0 shipAttributeCogAcceleration = 0.015 #Range: 0.0 ~ 100.0 shipAttributeCogRotationAcceleration = 0.7 #Default configs for the container of the Cog. [Ship.Cog.Container] #Set container size for the Cog (value must be divisible by 9 and bigger than 0). shipContainerCogContainerSize = 108 #Cog specific speed modifiers. [Ship.Cog.Modifier] #Specify biome type for the Cog. Can be NONE, COLD, NEUTRAL, or WARM #Allowed Values: NONE, COLD, NEUTRAL, WARM shipModifierCogBiome = "COLD" [Ship.Brigg] #Default attributes for the Brigg. Speed in km/h, Health in default mc health points [Ship.Brigg.Attributes] #Range: 0.0 ~ 10000.0 shipAttributeBriggMaxHealth = 450.0 #Range: 0.0 ~ 100.0 shipAttributeBriggMaxSpeed = 35.0 #Range: 0.0 ~ 100.0 shipAttributeBriggMaxReverseSpeed = 0.1 #Range: 0.0 ~ 100.0 shipAttributeBriggMaxRotationSpeed = 4.0 #Range: 0.0 ~ 100.0 shipAttributeBriggAcceleration = 0.015 #Range: 0.0 ~ 100.0 shipAttributeBriggRotationAcceleration = 0.55 #Default configs for the container of the Brigg. [Ship.Brigg.Container] #Set container size for the Brigg (value must be divisible by 9 and bigger than 0). shipContainerBriggContainerSize = 162 #Brigg specific speed modifiers. [Ship.Brigg.Modifier] #Specify biome type for the Brigg. Can be NONE, COLD, NEUTRAL, or WARM #Allowed Values: NONE, COLD, NEUTRAL, WARM shipModifierBriggBiome = "COLD" [Ship.Galley] #Default attributes for the Galley. Speed in km/h, Health in default mc health points [Ship.Galley.Attributes] #Range: 0.0 ~ 10000.0 shipAttributeGalleyMaxHealth = 200.0 #Range: 0.0 ~ 100.0 shipAttributeGalleyMaxSpeed = 30.0 #Range: 0.0 ~ 100.0 shipAttributeGalleyMaxReverseSpeed = 0.1 #Range: 0.0 ~ 100.0 shipAttributeGalleyMaxRotationSpeed = 5.0 #Range: 0.0 ~ 100.0 shipAttributeGalleyAcceleration = 0.015 #Range: 0.0 ~ 100.0 shipAttributeGalleyRotationAcceleration = 1.0 #Default configs for the container of the Galley. [Ship.Galley.Container] #Set container size for the Galley (value must be divisible by 9 and bigger than 0). shipContainerGalleyContainerSize = 54 #Galley specific speed modifiers. [Ship.Galley.Modifier] #Specify biome type for the Galley. Can be NONE, COLD, NEUTRAL, or WARM #Allowed Values: NONE, COLD, NEUTRAL, WARM shipModifierGalleyBiome = "WARM" [Ship.Drakkar] #Default attributes for the Drakkar. Speed in km/h, Health in default mc health points [Ship.Drakkar.Attributes] #Range: 0.0 ~ 10000.0 shipAttributeDrakkarMaxHealth = 200.0 #Range: 0.0 ~ 100.0 shipAttributeDrakkarMaxSpeed = 30.0 #Range: 0.0 ~ 100.0 shipAttributeDrakkarMaxReverseSpeed = 0.1 #Range: 0.0 ~ 100.0 shipAttributeDrakkarMaxRotationSpeed = 5.0 #Range: 0.0 ~ 100.0 shipAttributeDrakkarAcceleration = 0.015 #Range: 0.0 ~ 100.0 shipAttributeDrakkarRotationAcceleration = 1.0 #Default configs for the container of the Drakkar. [Ship.Drakkar.Container] #Set container size for the Drakkar (value must be divisible by 9 and bigger than 0). shipContainerDrakkarContainerSize = 54 #Drakkar specific speed modifiers. [Ship.Drakkar.Modifier] #Specify biome type for the Drakkar. Can be NONE, COLD, NEUTRAL, or WARM #Allowed Values: NONE, COLD, NEUTRAL, WARM shipModifierDrakkarBiome = "COLD"