[lectern] #Improved lectern screen allowing to edit font of a book while on it improved_screen = true [hanging_signs] #Allows placing items on hanging signs items_on_signs = true [cauldron] #Enables enhanced cauldron enhanced_cauldron = true #Allows crafting items using cauldrons by clicking on them crafting = true #Allows dying cauldron water bedrock style and mixing them too dye_water = true #Max amount of items that 1 cauldron layer can recolor.This is a multiplier on top of vanilla crafting recipe amount #Range: 1 ~ 64 dye_recipes_per_layer = 4 #Max amount of items that 1 cauldron layer can craft with potions.This is a multiplier on top of vanilla crafting recipe amount #Range: 1 ~ 64 potion_recipes_per_layer = 2 #Allows mixin potions in cauldrons #Allowed Values: OFF, ONLY_BOILING, ON potions_mixing = "ON" #Max amount of effects allowed in a mixed potion #Range: 1 ~ 64 potion_mixing_limit = 8 #Makes cauldrons connect to fences connect_to_fences = true #Map of potion ids to their inverse ids. Used for potion mixing [cauldron.inverse_potions] "minecraft:mining_fatigue" = "minecraft:haste" "minecraft:slowness" = "minecraft:speed" "minecraft:speed" = "minecraft:slowness" "minecraft:strength" = "minecraft:weakness" "minecraft:luck" = "minecraft:unluck" "minecraft:instant_damage" = "minecraft:instant_health" "minecraft:unluck" = "minecraft:luck" "minecraft:weakness" = "minecraft:strength" "minecraft:instant_health" = "minecraft:instant_damage" "minecraft:haste" = "minecraft:mining_fatigue" [tripwire_hook] #Allows placing tools on tripwire hooks tool_hook = true [carpets] #Allows you to place carpets on stairs carpeted_stairs = true #Allows you to place carpets on slabs carpeted_slabs = true [cake] #Allows you to place a cake on top of another double_cake = true #Allows eating a cake from every side directional_cake = true [mob_head] #Allows you to place two mob heads on top of each other skull_piles = true #Allows candles to be placed on top of skulls skull_candles = true #Allows placing more than one candle ontop of each skull multiple_candles = true [flower_pot] #allows you to place hanging flower pots. Works with any modded pot too hanging_pot = true [lantern] #Allow wall lanterns placement wall_lanterns = true #Gives high priority to wall lantern placement. Enable to override other wall lanterns placements, disable if it causes issues with other mods that use lower priority block click events high_priority = true #Mod ids of mods that have lantern block that extend the base lantern class but don't look like one mod_blacklist = ["bbb", "extlights", "betterendforge", "spelunkery", "galosphere", "tconstruct", "enigmaticlegacy", "beautify"] #Ids of blocks that are not detected as lanterns but should be id_whitelist = [""] #Allows ceiling lanterns to fall if their support is broken.Additionally if they fall from high enough they will break creating a fire where they land #Allowed Values: ON, OFF, NO_FIRE falling_lanterns = "ON" [bell] #Ring a bell by clicking on a chain that's connected to it chain_ringing = true #Max chain length that allows a bell to ring #Range: 0 ~ 256 chain_length = 16 [banners] #Allow banners to be placed on ceilings ceiling_banners = true [misc] #Allows dying blocks by right clicking them with dye dye_blocks = false [torch] #Allows torches to set entities on fire torch_fire = true [lily_pad] #Allows lilypads to have any block placed ontop better_lilypads = true