[general] #If text is enabled, allows it to accept the label dye color colored_text = true #Item texture resolution. You might want to keep this multiples of 16 #Range: 8 ~ 512 texture_resolution = 16 [color_settings] #Greyscales then recolors each item. You can customize said colors by overriding 'label_colors.png' with a resourcepack recolor_texture = true #picks one of the 3 presets for dyes on labels. This simply changes the texture that is used.Requires a resource pack reloadNote that you can always change this manually with a resource pack to control all the colors individually #Allowed Values: DEFAULT, PENCIL, PASTEL, FLAT color_texture_preset = "PENCIL" #Reduce colors of original image before processing. Makes 3d blocks more 2d like by giving them a limited palette limit_palette = true #Adds an outline to label images outline = true