#Align player to camera on left & right clicks aimPlayerOnInteract = true #How long player will be aligned to camera after left & right clicks #Range: 10 ~ 200 aimDuration = 40 #Angle in degrees within the player will slightly follow camera yaw (while standing still) #Range: 0 ~ 90 followYaw = 45 #Does camera should rotate freely during elytra flight freeCameraDuringElytraFlight = false #Completely remove third-person front view skipThirdPersonFrontView = false #How fast player changes movement direction in third-person #Range: 10 ~ 100 playerRotationSpeed = 50 #How fast player pitch follows camera pitch in third-person #Range: 10 ~ 100 pitchChangeSpeed = 65