# Configuration file Emission { # [range: 0.0 ~ 16.0, default: 0.1] S:carbon=0.1 # [range: 0.0 ~ 16.0, default: 0.0] S:dust=0.0 # [range: 0.0 ~ 16.0, default: 0.01] S:sulfur=0.01 } Torch { # Id is a basic unit (block or item) identifier in format. # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). # Use '*' char or '[]' as meta value to specify all possible values (all block states). # To define multiple block states, you can use block properties. The format is # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). # [default: chipped:spruce_torch:*] S:id=chipped:spruce_torch:* }