[Smoke] #Default smoke color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) defaultColor = -1 #Maximum smoke particles amount per chimney #Range: 1 ~ 100 maxAmount = 16 #Maximum smoke blow out distance #Range: 0.0 ~ 20.0 maxIntencity = 4.0 #Maximum smoke particles scale #Range: 1.0 ~ 10.0 maxScale = 2.5 #Maximum smoke particles render distance #Range: 16 ~ 256 maxRenderDistance = 128 #Whether to replace vanilla smoke particles from a campfire or not replaceVanillaCampfireSmoke = true [Paint] #Whether a bucket of water is required to be in the player's inventory in order to paint requiresWaterBucket = true #Whether a dye is required to be in the player's inventory in order to paint requiresDye = true [Pipe] #Number of pipes that can be placed(when holding pipe items in both hands) / broken(when crouching) at once #Range: 1 ~ 128 maxPipesAtOnce = 8 [Vent] #All settings related to the ventilation system are shared between several mods and therefore located in forgeendertech-common.toml "whereAreTheSettings?" = ["I've read the hint and understood"] [Pump] #If set to True, the redstone signal will turn the pump off instead of turning it on invertedRedstoneSignal = false [Pump.ForgeEnergy] #Whether Forge Energy is required or not enabled = false #Maximum amount of energy that can be held #Range: 0 ~ 100000 capacity = 10000 #Amount of energy consumed per operation or second #Range: 0 ~ 1000 consumption = 50