# Configuration file Respirator { # Whether or not eating and drinking are allowed while wearing this respirator. [default: false] B:allowsEating=false # How long (in seconds) this respirator can withstand low-level pollution. [range: 0 ~ 65535, default: 1440] I:durability=1440 # The name of the NBT tag that stores info about the active state. # Respirator is considered functional only if the returning value is > 0 or true. # Set empty string for no checks [default: ] S:functionalStateTag= # Id is a basic unit (block or item) identifier in format. # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). # Use '*' char or '[]' as meta value to specify all possible values (all block states). # To define multiple block states, you can use block properties. The format is # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). # [default: mekanism:mekasuit_helmet:*] S:id=mekanism:mekasuit_helmet:* }