# Configuration file ########################################################################################################## # Impacts #--------------------------------------------------------------------------------------------------------# # Syntax: effectId # Syntax with a threshold: pollutionThreshold% -> effectId # # Pollution threshold is the minimum percentage of pollution to trigger the specified effect. ########################################################################################################## Impacts { # List of entities with some immunity to pollution. # Syntax: pollutionThreshold% -> entityId # Pollution threshold is the minimum percentage of pollution required to impact the specified entity. S:immuneEntities < > carbon { # Effects spreading through air. S:air < 40% -> minecraft:strength 80% -> minecraft:regeneration > # Effects spreading through contact. S:contact < > # Effects spreading through rain. S:rain < > } sulfur { # Effects spreading through air. S:air < 30% -> minecraft:resistance 60% -> minecraft:speed > # Effects spreading through contact. S:contact < > # Effects spreading through rain. S:rain < 5% -> minecraft:resistance 10% -> minecraft:speed > } dust { # Effects spreading through air. S:air < > # Effects spreading through contact. S:contact < > # Effects spreading through rain. S:rain < > } }