#Please be advised that certain temperature-related options are world-specific and are located in /serverconfig/toughasnails-server.toml. [general] #Number of ticks to delay changing the player's temperature after their temperature changes. #Range: > 0 temperature_change_delay = 500 #Number of ticks to delay changing the player's temperature after their temperature changes when wearing armor. #Range: > 0 armor_temperature_change_delay = 50 #Number of ticks to delay changing the player's temperature after their temperature changes when holding an item. #Range: > 0 handheld_temperature_change_delay = 375 #Number of ticks to delay changing the player's temperature after their temperature changes when affected by a player-based temperature modifier. #Range: > 0 player_temperature_change_delay = 125 #Number of ticks to delay changing the player's temperature after their temperature changes when rebounding from an extreme temperature. #Range: > 0 extremity_rebound_temperature_change_delay = 250 #Number of ticks to delay taking damage when icy or hot. #Range: > 0 extremity_damage_delay = 500 #Number of ticks for the duration of Climate Clemency. #Range: > 0 climate_clemency_duration = 6000 #Whether or not Climate Clemency should be granted when respawning. climate_clemency_respawning = false [altitude] #Y level to drop the temperature at when above #Range: -64 ~ 1024 temperature_drop_altitude = 1024 #Y level to rise the temperature at when below #Range: -64 ~ 1024 temperature_rise_altitude = -64 #Y level above which environmental modifiers are applied #Range: -64 ~ 256 environmental_modifier_altitude = 50 [blocks] #The proximity which constitutes near a heat or cool source #Range: 1 ~ 16 near_heat_cool_proximity = 7 [immersion] #Amount to change the temperature by when on fire. #Range: -4 ~ 4 on_fire_temperature_change = 2 #Amount to change the temperature by when in powdered snow. #Range: -4 ~ 4 powdered_snow_temperature_change = -2 #Amount to change the temperature by when wet. #Range: -4 ~ 4 wet_temperature_change = -1 #Amount to change the temperature by when snowing. #Range: -4 ~ 4 snow_temperature_change = -1 #Number of ticks a player stays wet for after touching water, rain or snow. #Range: > 0 wet_ticks = 40 [time] #Amount to change the temperature at night when the original temperature is not hot. #Range: -4 ~ 4 night_temperature_change = -1 #Amount to change the temperature at night when the original temperature is hot. #Range: -4 ~ 4 night_hot_temperature_change = -2