[display] #Should the picked up amount be shown when it's just a single item. display_single_count = true #Add the total amount of an item in your inventory to the entry. inventory_count = false #Mode for drawing a background behind entries for better visibility. 'CHAT' is similar to the chat background, 'TOOLTIP' uses the tooltip background rendering instead. #Allowed Values: NONE, CHAT, TOOLTIP entry_background = "NONE" #Add the name of the item to the entry. display_item_name = true #Where and if to display the amount of items picked up. 'SPRITE' will render the amount on the item sprite like in inventories, 'TEXT' will add a dedicated text including the amount to the item name display. #Allowed Values: OFF, SPRITE, TEXT, BOTH display_amount = "TEXT" #Show a small sprite next to the name of each entry showing its contents. draw_sprites = true #Color of the entry name text. #Allowed Values: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE, GOLD, GRAY, DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE default_color = "WHITE" #Ignore rarity of items and always use color specified in "Text Color" instead. ignore_rarity = false #Screen corner for entry list to be drawn in. #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT screen_corner = "BOTTOM_RIGHT" #Offset on x-axis from screen border. #Range: > 0 offset_x = 8 #Offset on y-axis from screen border. #Range: > 0 offset_y = 4 #Percentage of relative screen height entries are allowed to fill at max. #Range: 0.0 ~ 1.0 max_height = 0.5 #Scale of entries. A lower scale will make room for more rows to show. Works together with "GUI Scale" option in "Video Settings". #Range: 1 ~ 24 scale = 4 [general] #Prevent items from being added to the pick-up log when in creative mode. disable_in_creative = false #Show the value of experience points collected instead of the amount of individual orbs. experience_value = true #Force-run the mod on the client-side only. #Only enable this when there are problems, e. g. the same pick-up being logged multiple times. Partial item stack pick-ups (when the inventory is full) won't show, and backpack compat won't work. #When playing on a server without this mod this option will be used automatically. force_client_only = false #Show item entities the player has collected in the pick-up notifications. include_items = true #Show experience orbs the player has collected in the pick-up notifications. include_experience = true #Show shot arrows the player has collected in the pick-up notifications. include_arrows = true [behavior] #Combine entries of the same type instead of showing each one individually. #Allowed Values: ALWAYS, NEVER, EXCLUDE_NAMED combine_entries = "EXCLUDE_NAMED" #Amount of ticks each entry will be shown for. Set to 0 to only remove entries when space for new ones is needed. #Range: > 0 display_time = 80 #Make outdated entries slowly move out of the screen instead of disappearing in place. move_out_of_screen = true #Amount of ticks it takes for an entry to move out of the screen. Value cannot be larger than "Display Time". #Range: > 0 move_time = 20 #Make outdated entry names slowly fade away instead of simply vanishing. fade_away = true