"client" { # With this enabled, CCL will catch all exceptions thrown whilst rendering blocks. # If an exception is caught, the block will not be rendered. B:"catchBlockRenderExceptions"=true # With this enabled, CCL will message the player upon an exception from rendering blocks or items. # Messages are Rate-Limited to one per 5 seconds in the event that the exception continues. B:"messagePlayerOnRenderExceptionCaught"=true }