mirror of
https://github.com/xHyroM/aetheria.git
synced 2024-11-12 19:18:06 +01:00
feat: config changes
This commit is contained in:
parent
992ba0272a
commit
c33f038202
12 changed files with 460 additions and 376 deletions
|
@ -1,5 +1,5 @@
|
|||
#Hard disable entire modules. Use at your own risk and don't ask for support if you use this
|
||||
#Sun Jun 16 22:13:38 CEST 2024
|
||||
#Mon Jun 17 16:18:31 CEST 2024
|
||||
farmersdelight=true
|
||||
decorative_blocks=true
|
||||
quark=true
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#Indigo properties file
|
||||
#Sun Jun 16 22:13:37 CEST 2024
|
||||
#Mon Jun 17 16:18:29 CEST 2024
|
||||
fix-mean-light-calculation=auto
|
||||
debug-compare-lighting=auto
|
||||
fix-exterior-vertex-lighting=auto
|
||||
|
|
26
packwiz/1.20.1/config/forgeendertech/Biomes/ad_astra$orbit.cfg
Executable file
26
packwiz/1.20.1/config/forgeendertech/Biomes/ad_astra$orbit.cfg
Executable file
|
@ -0,0 +1,26 @@
|
|||
# Configuration file
|
||||
|
||||
Biome {
|
||||
# Biome registry name [default: ad_astra:orbit]
|
||||
S:name=ad_astra:orbit
|
||||
}
|
||||
|
||||
|
||||
Config {
|
||||
# If set to False, parameters from this config will not be used. [default: false]
|
||||
B:enabled=false
|
||||
}
|
||||
|
||||
|
||||
Wind {
|
||||
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
|
||||
S:changeProbability=1.0
|
||||
|
||||
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
|
||||
S:changeStep=0.15
|
||||
|
||||
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
|
||||
I:maxStrength=10
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,26 @@
|
|||
# Configuration file
|
||||
|
||||
Biome {
|
||||
# Biome registry name [default: regions_unexplored:bamboo_forest]
|
||||
S:name=regions_unexplored:bamboo_forest
|
||||
}
|
||||
|
||||
|
||||
Config {
|
||||
# If set to False, parameters from this config will not be used. [default: false]
|
||||
B:enabled=false
|
||||
}
|
||||
|
||||
|
||||
Wind {
|
||||
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
|
||||
S:changeProbability=1.0
|
||||
|
||||
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
|
||||
S:changeStep=0.15
|
||||
|
||||
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
|
||||
I:maxStrength=10
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,26 @@
|
|||
# Configuration file
|
||||
|
||||
Biome {
|
||||
# Biome registry name [default: regions_unexplored:gravel_beach]
|
||||
S:name=regions_unexplored:gravel_beach
|
||||
}
|
||||
|
||||
|
||||
Config {
|
||||
# If set to False, parameters from this config will not be used. [default: false]
|
||||
B:enabled=false
|
||||
}
|
||||
|
||||
|
||||
Wind {
|
||||
# Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
|
||||
S:changeProbability=1.0
|
||||
|
||||
# Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
|
||||
S:changeStep=0.15
|
||||
|
||||
# Defines maximum wind strength. [range: 0 ~ 30, default: 10]
|
||||
I:maxStrength=10
|
||||
}
|
||||
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
#Iron Chests Default Files
|
||||
#Setting a value will recopy the default files.
|
||||
#Sun Jun 16 22:13:38 CEST 2024
|
||||
#Mon Jun 17 16:18:30 CEST 2024
|
||||
barrels=true
|
||||
chests=true
|
||||
chest_upgrades=true
|
||||
|
|
|
@ -1 +1,2 @@
|
|||
T:{Count:1b,id:"gtceu:tin_ingot"}
|
||||
T:{Count:1b,id:"meadow:inky_wool"}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#Sun Jun 16 22:41:33 CEST 2024
|
||||
#Mon Jun 17 17:06:43 CEST 2024
|
||||
colorSpace=SRGB
|
||||
disableUpdateMessage=false
|
||||
enableDebugOptions=false
|
||||
maxShadowRenderDistance=10
|
||||
shaderPack=PotatoShaders_v1.0d.zip
|
||||
enableShaders=false
|
||||
enableShaders=true
|
||||
|
|
|
@ -35,7 +35,7 @@
|
|||
toggle_cold_river = true
|
||||
toggle_deciduous_forest = true
|
||||
toggle_dry_bushland = true
|
||||
toggle_eucalyptus_forest = true
|
||||
toggle_eucalyptus_forest = false
|
||||
toggle_fen = true
|
||||
toggle_flower_field = true
|
||||
toggle_frozen_pine_taiga = true
|
||||
|
@ -62,7 +62,7 @@
|
|||
toggle_outback = true
|
||||
toggle_pine_slopes = true
|
||||
toggle_pine_taiga = true
|
||||
toggle_poppy_fields = true
|
||||
toggle_poppy_fields = false
|
||||
toggle_prairie = true
|
||||
toggle_pumpkin_fields = true
|
||||
toggle_rainforest = true
|
||||
|
@ -76,7 +76,7 @@
|
|||
toggle_spires = true
|
||||
toggle_steppe = true
|
||||
toggle_temperate_grove = true
|
||||
toggle_towering_cliffs = true
|
||||
toggle_towering_cliffs = false
|
||||
toggle_tropical_river = true
|
||||
toggle_tropics = true
|
||||
toggle_willow_forest = true
|
||||
|
|
5
packwiz/1.20.1/config/rrp.properties
Executable file
5
packwiz/1.20.1/config/rrp.properties
Executable file
|
@ -0,0 +1,5 @@
|
|||
#number of threads RRP should use for generating resources
|
||||
#Mon Jun 17 13:47:18 CEST 2024
|
||||
debug\ performance=false
|
||||
threads=5
|
||||
dump\ assets=false
|
|
@ -9,208 +9,208 @@
|
|||
# By block ID:
|
||||
# minecraft\:oak_log=1.0
|
||||
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=1.0
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.0
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=1.0
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.1
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.0
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.0
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.0
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.0
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=1.0
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.0
|
||||
# Grass (Sound Type)
|
||||
GRASS=1.0
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.0
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=1.0
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=1.0
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.0
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=1.0
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.0
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=1.0
|
||||
# Candle (Sound Type)
|
||||
CANDLE=1.0
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.0
|
||||
# Sculk (Sound Type)
|
||||
SCULK=1.0
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=1.0
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=1.0
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=1.0
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.0
|
||||
# Vine (Sound Type)
|
||||
VINE=0.0
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=1.0
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=1.0
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=1.0
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.0
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.0
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.1
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.0
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.1
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.0
|
||||
# Wool (Sound Type)
|
||||
WOOL=1.5
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=1.0
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.1
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=1.0
|
||||
# Metal (Sound Type)
|
||||
METAL=1.0
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.0
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=1.0
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=1.0
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.0
|
||||
# Crop (Sound Type)
|
||||
CROP=0.0
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.75
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.0
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.0
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=1.0
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=1.0
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=1.0
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=1.0
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=1.0
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=1.0
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=1.0
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=1.0
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.0
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=1.0
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=1.0
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.1
|
||||
# Mud (Sound Type)
|
||||
MUD=1.0
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.1
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=1.0
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=1.0
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.0
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.0
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=1.0
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=1.0
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=1.0
|
||||
# Stem (Sound Type)
|
||||
STEM=1.0
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=1.0
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=1.0
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.0
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.0
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.0
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=1.0
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.0
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.0
|
||||
# Stone (Sound Type)
|
||||
STONE=1.0
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=1.0
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.0
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.0
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.0
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=1.0
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.0
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=1.0
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.0
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=1.0
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=1.0
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.0
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=1.0
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.1
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=1.0
|
||||
# Wool (Sound Type)
|
||||
WOOL=1.5
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=1.0
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=1.0
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=1.0
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.0
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.0
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=1.0
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.0
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=1.0
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.1
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.0
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.1
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=1.0
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=1.0
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.0
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=1.0
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=1.0
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=1.0
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=1.0
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=1.0
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=1.0
|
||||
# Wood (Sound Type)
|
||||
WOOD=1.0
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=1.0
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.0
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.1
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=1.0
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.0
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.0
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=1.0
|
||||
# Stone (Sound Type)
|
||||
STONE=1.0
|
||||
# Sand (Sound Type)
|
||||
SAND=1.0
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.5
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=1.0
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=1.0
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.0
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=1.0
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.0
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=1.0
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=1.0
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=1.0
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.0
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.0
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.1
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=1.0
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=1.0
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.0
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.0
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=1.0
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=1.0
|
||||
# Sand (Sound Type)
|
||||
SAND=1.0
|
||||
# Wood (Sound Type)
|
||||
WOOD=1.0
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=1.0
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=1.0
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.0
|
||||
# Grass (Sound Type)
|
||||
GRASS=1.0
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=1.0
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=1.0
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.0
|
||||
# Crop (Sound Type)
|
||||
CROP=0.0
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=1.0
|
||||
# Mud (Sound Type)
|
||||
MUD=1.0
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=1.0
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.5
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=1.0
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=1.0
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=1.0
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=1.0
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=1.0
|
||||
# Sculk (Sound Type)
|
||||
SCULK=1.0
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.0
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=1.0
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=1.0
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=1.0
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=1.0
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=1.0
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=1.0
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=1.0
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.0
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.0
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.0
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.0
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.0
|
||||
# Candle (Sound Type)
|
||||
CANDLE=1.0
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=1.0
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.1
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=1.0
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.0
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.1
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=1.0
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=1.0
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.0
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.0
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.1
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.0
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=1.0
|
||||
# Metal (Sound Type)
|
||||
METAL=1.0
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.0
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.75
|
||||
# Vine (Sound Type)
|
||||
VINE=0.0
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.0
|
||||
# Water (Block)
|
||||
minecraft\:water=0.25
|
||||
# Lava (Block)
|
||||
|
|
|
@ -9,205 +9,205 @@
|
|||
# By block ID:
|
||||
# minecraft\:oak_log=1.0
|
||||
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=0.5
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.5
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=0.5
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.75
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.5
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.5
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.5
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.5
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=0.5
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.5
|
||||
# Grass (Sound Type)
|
||||
GRASS=0.3
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.5
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=0.5
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=0.5
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.25
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=0.5
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.5
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=0.5
|
||||
# Candle (Sound Type)
|
||||
CANDLE=0.5
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.5
|
||||
# Sculk (Sound Type)
|
||||
SCULK=0.5
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=0.5
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=0.5
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=0.2
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.5
|
||||
# Vine (Sound Type)
|
||||
VINE=0.5
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=0.5
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=0.5
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=0.5
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.5
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.5
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.5
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.1
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.5
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.5
|
||||
# Wool (Sound Type)
|
||||
WOOL=0.1
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=0.5
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.5
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=0.2
|
||||
# Metal (Sound Type)
|
||||
METAL=1.25
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.1
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=0.5
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=0.5
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.5
|
||||
# Crop (Sound Type)
|
||||
CROP=0.5
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.1
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.5
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.5
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=0.5
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=0.5
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=0.5
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=0.5
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=0.5
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=0.5
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=0.5
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=0.5
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.5
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=0.5
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=0.5
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.5
|
||||
# Mud (Sound Type)
|
||||
MUD=0.5
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.15
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=0.5
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=0.5
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.5
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.5
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=0.5
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=0.5
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=0.5
|
||||
# Stem (Sound Type)
|
||||
STEM=0.4
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=0.3
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=0.5
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.5
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.5
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.5
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=0.5
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.5
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.5
|
||||
# Stone (Sound Type)
|
||||
STONE=1.5
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=0.5
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.5
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.5
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.5
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=0.5
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.5
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=0.5
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.5
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=0.5
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=0.5
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.5
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=0.5
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.5
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=0.5
|
||||
# Wool (Sound Type)
|
||||
WOOL=0.1
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=0.5
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=0.5
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=0.5
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.5
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.5
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=0.2
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.5
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=0.5
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.5
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.5
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.5
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=0.5
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=0.5
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.5
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=0.5
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=0.5
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=0.5
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=0.5
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=0.5
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=0.5
|
||||
# Wood (Sound Type)
|
||||
WOOD=0.4
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=0.5
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.5
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.5
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=0.5
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.1
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.5
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=0.2
|
||||
# Stone (Sound Type)
|
||||
STONE=1.5
|
||||
# Sand (Sound Type)
|
||||
SAND=0.2
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.1
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=0.5
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=0.5
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.5
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=0.5
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.5
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=0.5
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=0.5
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=0.5
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.5
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.5
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.15
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=0.5
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=0.5
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.5
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.5
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=0.5
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=0.5
|
||||
# Sand (Sound Type)
|
||||
SAND=0.2
|
||||
# Wood (Sound Type)
|
||||
WOOD=0.4
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=0.2
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=0.5
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.1
|
||||
# Grass (Sound Type)
|
||||
GRASS=0.3
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=0.5
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=0.5
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.5
|
||||
# Crop (Sound Type)
|
||||
CROP=0.5
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=0.5
|
||||
# Mud (Sound Type)
|
||||
MUD=0.5
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=0.5
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.1
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=0.5
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=0.5
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=0.5
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=0.5
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=0.5
|
||||
# Sculk (Sound Type)
|
||||
SCULK=0.5
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.5
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=0.5
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=0.5
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=0.5
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=0.3
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=0.5
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=0.5
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=0.5
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.5
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.5
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.25
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.5
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.5
|
||||
# Candle (Sound Type)
|
||||
CANDLE=0.5
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=0.5
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.75
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=0.5
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.5
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.5
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=0.5
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=0.5
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.1
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.1
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.5
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.5
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=0.2
|
||||
# Metal (Sound Type)
|
||||
METAL=1.25
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.5
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.1
|
||||
# Vine (Sound Type)
|
||||
VINE=0.5
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.5
|
||||
|
|
Loading…
Reference in a new issue