meta: # make sure every key is in lowercase name: "My Text Adventure" # Game name creator: "hernik" # Your name as a creator game: # here goes all the game logic start: # the starting point always HAS to be named "start" (lowercase), the order and name of the rest does not matter text: "{welcome}&bYou arrive to a small tavern in the middle of nowhere.\nYou are greeted with a non-welcoming look on the faces of all the customers." # here is the text, which gets printed actions: # here you add a list of actions that are inside of `game`, the user can select them - wave - sit wave: description: "Wave" # this appears in the selection box, if no description is supplied text: "You wave at the customers to signal your arrival. They all ignore you and look away." sit: # if no `actions` are supplied, the game exits description: "Sit down" text: "You quietly sit down and check the menu."