from genericpath import isdir from lib.game import * from colorama import init, Back, Fore from os import mkdir, listdir, path def lang(): lang = "en" if not (path.exists("./saves/lang")): mkdir("./saves") with open("./saves/lang","w") as f: f.write("en") else: with open("./saves/lang","r") as f: lang = f.read() if lang == "cz": lang = "cz" data = "" with open(f"./lib/lang/{lang}.yml",encoding="utf-8") as f: data = yaml.load(f,Loader=SafeLoader) return data def main(): l = lang() init() if(not isdir("./games")): mkdir("./games") games = [] for file in listdir("./games"): if file.endswith("yml") or file.endswith("yaml"): # finds available games try: # try parsing g = load(f"./games/{file}",l) games.append(g) except Exception as e: print(f"{Back.RED}{Fore.WHITE}{l['error_loading']} {file}{Fore.RESET}{Back.RESET}:") print(e) # PRINT OUT GAME SELECT if len(games) < 1: print(l['no_games']) else: names = [] for n in games: if(n is not None): names.append(n.name) m = MenuManager(names,f" TEXTY \n{l['available']}") games[m.selected].main_menu() if __name__ == "__main__": main()