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texty/__main__.py

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from genericpath import isdir
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from lib.game import *
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from colorama import init, Back, Fore
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from os import mkdir, listdir, path
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def lang():
lang = "en"
if not (path.exists("./saves/lang")):
mkdir("./saves")
with open("./saves/lang","w") as f:
f.write("en")
else:
with open("./saves/lang","r") as f:
lang = f.read()
if lang == "cz":
lang = "cz"
data = ""
with open(f"./lib/lang/{lang}.yml",encoding="utf-8") as f:
data = yaml.load(f,Loader=SafeLoader)
return data
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def main():
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l = lang()
init()
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if(not isdir("./games")):
mkdir("./games")
games = []
for file in listdir("./games"):
if file.endswith("yml") or file.endswith("yaml"):
# finds available games
try:
# try parsing
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g = load(f"./games/{file}",l)
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games.append(g)
except Exception as e:
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print(f"{Back.RED}{Fore.RED}{l['error_loading']} {file}:")
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print(e)
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# PRINT OUT GAME SELECT
if len(games) < 1:
print(l['no_games'])
else:
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names = []
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for n in games:
names.append(n.name)
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m = MenuManager(names,f" TEXTY \n{l['available']}")
games[m.selected].main_menu()
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if __name__ == "__main__":
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main()