from os import path
import yaml
class SaveManager: # manages save and configuration files
def __init__(self,gid:str):
self.id = gid # game ID
self.currentPrompt = "" # Current prompt
self.inventory = [] # Items in inventory
def load(self):
if(path.exists(f"./saves/{self.id}.yml")):
with open(f"./saves/{self.id}.yml",encoding="utf-8") as f:
data = yaml.load(f,Loader=yaml.SafeLoader)
self.currentPrompt = data["currentPrompt"]
self.inventory = data["inventory"]
return True
return False
def save(self):
data = {"id":self.id,"currentPrompt":self.currentPrompt,"inventory":self.inventory}
with open(f"./saves/{self.id}.yml",mode="w",encoding="utf-8") as f:
yaml.dump(data,f)