ocarina2/pubspec.yaml

115 lines
4.5 KiB
YAML
Raw Permalink Normal View History

2024-05-23 19:14:08 +02:00
name: ocarina
description: "A simple mobile-first music client for Subsonic-compatible servers with Navidrome in mind"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.4.0-282.3.beta <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.6
dio: ^5.4.3+1
flutter_secure_storage: ^9.2.1
crypto: ^3.0.3
logger: ^2.3.0
responsive_sizer: ^3.3.1
path_provider: ^2.1.3
shimmer: ^3.0.0
auto_size_text: ^3.0.0
text_scroll: ^0.2.0
grouped_list: ^6.0.0
2024-05-23 19:14:08 +02:00
just_audio: ^0.9.38
just_audio_background: ^0.0.1-beta.12
just_audio_media_kit: ^2.0.4
media_kit_libs_linux: ^1.1.3
media_kit_libs_windows_audio: ^1.0.9
json_serializable: ^6.8.0
json_annotation: ^4.9.0
shared_preferences: ^2.2.3
2024-05-24 00:10:11 +02:00
dynamic_color: ^1.7.0
2024-05-27 21:46:18 +02:00
cached_network_image: ^3.3.1
2024-05-28 19:59:09 +02:00
flutter_xlider: ^3.5.0
flexible_scrollbar: ^0.1.3
2024-05-23 19:14:08 +02:00
dev_dependencies:
build_runner: ^2.4.9
flutter_test:
sdk: flutter
icons_launcher: ^2.1.7
very_good_analysis: ^5.1.0
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages