42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
using System;
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using System.IO;
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using Avalonia;
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using Avalonia.Platform;
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using Newtonsoft.Json;
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namespace Ocarina2.Models;
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public class Language
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{
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public string Code;
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public readonly string MenuFile;
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public readonly string MenuOpen;
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public readonly string MenuExit;
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public readonly string Music;
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public readonly string NoMusic;
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public readonly string RPSong;
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public readonly string RPArtist;
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public readonly string RPIconText;
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public Language(string code, string menuFile, string menuOpen, string menuExit, string music, string noMusic, string rpSong, string rpArtist, string rpIconText)
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{
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Code = code;
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MenuFile = menuFile;
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MenuOpen = menuOpen;
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MenuExit = menuExit;
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Music = music;
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NoMusic = noMusic;
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RPSong = rpSong;
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RPArtist = rpArtist;
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RPIconText = rpIconText;
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}
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public static Language Load(string code)
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{
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var assets = AvaloniaLocator.Current.GetService<IAssetLoader>();
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using var stream = assets?.Open(new Uri($"avares://Ocarina2/Assets/Languages/{code}.json"));
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if (stream == null) throw new Exception("Could not load language strings");
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using var reader = new StreamReader(stream);
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return JsonConvert.DeserializeObject<Language>(reader.ReadToEnd())!;
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}
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} |